5 Star Primal Guard Gracebeare
 Primal Guards  can Blocks 2 enemies, and can inflict Elemental Injury.
Talent: ATK increases and further increases when defeating an enemy under Nervous Impairment burst effect.
 Skill 1: Attacks hit twice and deals Physical damage and Nervous Impairment equal to a portion of the damage dealt.
 Skill 2: Deals Physical damage to nearby enemies multiple times; if the enemies are under the burst effect of Nervous Impairment, deals Elemental damage instead.
Nervous Impairment can now be inflicted by friendly units, whose burst effect deals 6000 Elemental damage and inflicts the victim with 3 stacks of Paralysis, and has a cooldown of 10 seconds.
 Paralysis is a new Negative Status that is inflicted in multiple stacks at once (max 3), with one stack consumed when the victim attacks to negates it. Each stack lasts indefinitely unless if the victim has Status Resistance, in which case one stack is lost every 5 seconds.
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